Esk8Con - Race Weekend

  • The Track

    Races, Demos, and the Expo will be held at 900 E Fremont St, a 1/3 mile custom built track perfect for racing boards!

  • Multiple Race Classes

    A level playing field:

    Classes:
    - Pro
    - Advanced
    - Sportsman
    - Novice

    Racers will be placed into classes based on qualifying times.

  • Compete for Prizes and Awards

    Winners of each of the races take home Prize Money, Esk8 based prizes, awards, etc.

    Awards + Prizes:
    Sponsored by Exway, The podium winners of the Novice, Sportsman, and Advanced classes will win an Electric Skateboard.

    The Pro Class wil compete for a $3500 cash purse.

Official Race Rules

2024 Race Rules (subject to change) - last updated 03.28.24

Qualifiers

Racers will get a multi-lap session running approximately 4 minutes to record the best time they can. Racers will share the track with 3 other riders. The fastest recorded lap is the racer's "qualifying time” or “QT”. 

Each racer will begin 20ft behind the start line. Time will begin when the racer crosses the start line, time is concluded as the racer finishes the lap by passing the start/finish line again.

Qualifying Lap “Do-Over”

Racers are entitled to a 2nd qualification lap session for the following reasons:

- Interference from a spectator.

- Track failure or defect (race barrier in incorrect place, track features blow in the way of a rider, spill on track, etc). 

- Debris on the track (trash, pieces of another rider’s gear, etc).

- Timing Error

Racers may NOT request a “Do-Over” for the following reasons:

- Board malfunction

- Crash

Missed Qualifier Time

- If a racer misses their qualifying time slot, they will be moved to the end of the qualifier race session and given a 2 minute penalty bringing their total 4 minute qualifying session down to 2 minutes.

If a race official, race director, or score keeper feels that the rider is “sand bagging” their times to place in a lower class on purpose, they may challenge the rider and move the rider up in class and seated in the last position.

Class Division

The total field will be divided into 4 classes based on their qualifying time: Novice, Sportsman, Advanced, Pro. 

Top 24 riders will be pro. Advanced, Sportsman, and Novice will be divided into equal groups of 42 riders.

General Race Format

Each rider will race in 2 heat races.

Racers will be awarded points based on their finishing position in each heat race. 

(Novice, Sportsman, Advanced)
At the end of the 2 heat races, the top 2 racers in each group will move on to the finals (10 total racers)

(Pro)
At the end of the 2 heat races, the top 3 racers in each group will move on to the finals (9 total racers)

Race Start
Racers will start from standing in a grid pattern.

Heat Races

There will be 2 rounds of heat races. 

Each class will be divided into multiple heats to lower the number of racers on the track at one time. Each heat will be divided into similar groups of 8/9 racers. 

Pro - 3 groups of 8
Advanced, Sportsman, Novice - 5 groups of 8/9

Each heat will be populated with riders using the “every other” method.
Example:
Group A: Seed 1, Seed 4, Seed 7…
Group B: Seed 2, Seed 5, Seed 8…
Group C: Seed 3, Seed 6, Seed 9…
Etc.

Heat 1: Riders will line up at the start line based on their qualifying time - fastest in the front slowest in the back.
Heat 2: Riders will line up at the start line based on their qualifying time - slowest in the front fastest in the back.

Heat races will be 3 laps in length (Approximately 1 Mile).

Finishing positions will determine the points awarded to each rider:

1st: 10pts

2nd: 8pts

3rd: 7pts

4th: 6pts

5th: 5pts

6th: 4pts

7th: 3pts

8th: 2pts

9th: 1pt

10th: 0pts

11th: 0pts

12th: 0pts

Riders will continue to be lined up based on QT for both 1st and 2nd round heat races. 

Finals

(Novice, Sportsman, Advanced)
At the end of the 2 heat races, the top 2 racers in each group will move on to the finals (10 total racers)

(Pro)
At the end of the 2 heat races, the top 3 racers in each group will move on to the finals (9 total racers)

The final race will be 5 laps in length (Approximately 1.5 Miles).

Racers will now be re-seeded and will be lined up by the amount of points they have earned in the previous 2 rounds of racing. Ties in points will be broken by QT.

Race Stoppage

The race may need to be stopped for safety reasons. A crash is not an automatic race stoppage. If the racer is still able, they can either remove themselves and their board from the track. Or they can get back on their board and keep riding. 

If the race is stopped, riders will line back up in their current positions before the stoppage. 

The race will be restarted and completed like normal. 

Disqualification

The following would be reasons for a racer to be disqualified:

- Intentional contact that results in a crash

- Conduct that is intended to cause a crash

- The racer’s helmet comes off at any point during the race

Equipment

A Racer’s “Board” must be widely considered an electric skateboard defined by but not limited to:
- Must have exactly 4 wheels.
- Does NOT have a handlebar attached to the riding platform.
- Does NOT have a seat.
- Power delivery must be electric; gas powered or other means of power are not legal.

Racers must race with the board they registered at check-in. If a back up board must be used due to equipment failure, the substitute must be reported to the race booth. Substitutions must be equivalent or lesser than the original board used during qualifiers.

Bindings and other foot straps are legal.

Pneumatic, Urethane, and Airless wheels are legal. No current wheel restrictions.

Mandatory Safety Gear

Racers must wear a helmet with proper neck straps.

Additional padding such as wrist guards, elbow pads, knee pads, back braces, etc. are NOT required, but HIGHLY recommended.